KOTOR 2 - Mandalore Builds


This file details some considerations to make for a Mandalore build, and may eventually contain a few Mandalore builds from different playthroughs. We'll see how far I take it.

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Continuing the tradition of KOTOR I, Canderous comes with stats suitable for melee combat and feats mostly for ranged combat. Despite him coming with a ranged weapon, a lot of builds use him as melee.
He begins as, and remains, a Soldier.

Soldier Class Skills: Demolitions, Awareness, Treat Injury

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Notes:
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Candalore's progression details per level (g = granted, s = selected)

Character Level Class Level Attributes Skills Feats Force Powers
5 Soldier 5 STR: 15 (+2)
WIS: 12 (+1)
CHA: 12 (+1)
INT: 12 (+1)
CON: 15 (+2)
DEX: 12 (+1)
18 points
Persuade +2 (2)
Computer use +0 (0)
Stealth +2 (2)
Awareness +5 (5)
Repair +0 (0)
Security +0 (0)
Treat Injury +9 (9)
Demolitions +0 (0)
Power Attack (g)
Power Blast (g)
Improved Power Blast (g)
Rapid Shot (g)
Sniper Shot (g)
Toughness (g)
Close Combat (g)
Proficiency: Light Armor (g)
Proficiency: Medium Armor (g)
Proficiency: Heavy Armor (g)
Proficiency: Blaster Pistol (g)
Proficiency: Blaster Rifle (g)
Proficiency: Melee Weapons (g)
Weapon Focus: Blaster Rifle (g)
Weapon Specialization: Blaster Rifle (g)
Mandalorian Courage (g)
Implant Switching (g)
6 Soldier 6 2 points
?
Improved Toughness (s)
7 Soldier 7 2 points
?
Conditioning (s)
8 Soldier 8 CON +1, 16 (+3) 2 points
?
Master Toughness (s)
9 Soldier 9 2 points
?
Improved Conditioning (s)
10 Soldier 10 2 points
?
Master Conditioning (s)
11 Soldier 11 2 points
?
Regenerate Vitality Points (s)
12 Soldier 12 CON +1, 17 (+3) 2 points
?
Dueling (s)
13 Soldier 13 2 points
?
Improved Dueling (s)
14 Soldier 14 2 points
?
Master Dueling (s)
15 Soldier 15 2 points
?
Improved Power Attack (s)
16 Soldier 16 CON +1, 18 (+4) 2 points
?
Master Power Attack (s)
17 Soldier 17 2 points
?
18 Soldier 18 2 points
?
Weapon Focus: Melee Weapons (s)
19 Soldier 19 2 points
?
20 Soldier 20 STR +1, 16 (+3) 2 points
?
Weapon Specialization: Melee Weapons (s)
21 Soldier 21 2 points
?
22 Soldier 22 2 points
?
Dual Strike (s)
23 Soldier 23 2 points
?
24 Soldier 24 STR +1, 17 (+3) 2 points
?
Improved Dual Strike (s)
25 Soldier 25 2 points
?
26 Soldier 26 2 points
?
Master Dual Strike (s)
27 Soldier 27 2 points
?
28 Soldier 28 STR +1, 18 (+4) 2 points
?
?
29 Soldier 29 2 points
?
30 Soldier 30 2 points
?
?

This is a basic melee-focused build. It prioritizes survivability over damage output.

A damage-oriented build would probably take most of the same feats, but in a different order (although it'd probably take the Two-Weapon line instead of Dueling). It'd probably also push STR before CON.

The strategy wiki table only goes up to level 20, so I dont' know what levels feats are available at after that (if any). I should fill that out during the playthrough.

The last two feats can be taken situationally.