KOTOR 2 - GO-TO Builds


This file details some considerations to make for a GO-TO build, and may eventually contain a few GO-TO builds from different playthroughs. We'll see how far I take it.

Like most people, I don't use GO-TO much as a companion. He's just not that effective compared to other options. But he comes with an impressive set of ranged combat feats, and his built-in Stealth ability is interesting, giving him a specialized niche as a sneaky, skilled anti-droid operative. Not a companion I'd use for the majority of the game, but something interesting for a change of pace or as a different way to approach specific challenges.

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Notes:
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GO-TO's progression details per level (g = granted, s = selected)

Character Level Class Level Attributes Skills Feats Force Powers
6 Expert Droid 6 STR: 10 (0)
WIS: 10 (0)
CHA: 10 (+0)
INT: 16 (+3)
CON: 16 (+3)
DEX: 18 (+4)
28 points
Awareness +5 (5)
Computer use +9 (9)
Demolitions +0 (0)
Persuade +0 (0)
Repair +5 (5)
Security +9 (9)
Stealth +4 (4)
Treat Injury N/A
Two-Weapon Fighting (g)
Caution (g)
Gear Head (g)
Improved Gear Head (g)
Power Blast (g)
Improved Power Blast (g)
Rapid Shot (g)
Improved Rapid Shot (g)
Sniper Shot (g)
Improved Sniper Shot (g)
Weapon Proficiency: Blaster Pistol (g)
Close Combat (g)
Droid Upgrade Class I (g)
Logic Upgrade (g)
Blaster Integration (g)
Personal Cloaking Shield (g)
Droid Interface (g)
7 Expert Droid 7 4 points
?
Droid Upgrade Class 2 (g)
8 Expert Droid 8 DEX +1, 19 (+4) 4 points
?
9 Expert Droid 9 4 points
?
? (s)
10 Expert Droid 10 4 points
?
11 Expert Droid 11 4 points
?
? (s)
12 Expert Droid 12 DEX +1, 20 (+5) 4 points
?
? (s)
13 Expert Droid 13 4 points
?
Droid Upgrade Class 3 (g)
14 Expert Droid 14 4 points
?
15 Expert Droid 15 4 points
?
? (s)
16 Expert Droid 16 DEX +1, 21 (+5) 4 points
?
17 Expert Droid 17 4 points
?
? (s)
18 Expert Droid 18 4 points
?
? (s)
19 Expert Droid 19 4 points
?
20 Expert Droid 20 DEX +1, 22 (+6) 4 points
?
21 Expert Droid 21 4 points
?
? (s)
22 Expert Droid 22 4 points
?
23 Expert Droid 23 4 points
?
24 Expert Droid 24 DEX +1, 23 (+6) 4 points
?
? (s)
25 Expert Droid 25 4 points
?
26 Expert Droid 26 4 points
?
27 Expert Droid 27 4 points
?
? (s)
28 Expert Droid 28 DEX +1, 24 (+7) 4 points
?
29 Expert Droid 29 4 points
?
30 Expert Droid 30 4 points
?
? (s)

T3-M4, who is also an Expert Droid, can surprisingly be turned into one of the best tanks in the game. (Don't believe me, check out the build.) But that depends on having the Droid Self-Sustaining Unit which, as mentioned above, only T3 can use. The other gear from the T3 build would be useful though.

There are a couple of items that are only useable by GO-TO that, unfortunately, can only be given via cheats (and are therefore unavailable on platforms that don't support cheats): I NEED TO CHECK OUT AVAILABLE FEATS IN AN ACTUAL PLAYTHROUGH. I'M NOT SURE THE ABOVE IS CORRECT.

HE IS LISTED ON STRATEGYWIKI AS COMING WITH GEAR THAT GRANTS THE IMPROVED RANGED COMBAT FEATS AND ALSO AS HAVING THOSE FEATS. SURELY IT IS NOT BOTH. I SHOULD CHECK WHAT HE ACTUALLY HAS. BECAUSE IF HE GETS IMPROVED VIA GEAR, IT WON'T QUALIFY AS A PREREQUISITE FOR THE MASTER VERSION OF ANY OF IT.

Feats that would be useful to GO-TO, roughly in priority order:
There are certain feats that would be nice to take (ex. Improved Close Combat), but they cannot be taken by an Expert Droid.